241![Professional Learning Opportunity: Video gaming for experiential learning based in climate change science and Delta BC planning Serious, socially and scientifically responsible video games present an enormous opportunity Professional Learning Opportunity: Video gaming for experiential learning based in climate change science and Delta BC planning Serious, socially and scientifically responsible video games present an enormous opportunity](https://www.pdfsearch.io/img/b3a5ab9ff0986a0d711d7892c6110927.jpg) | Add to Reading ListSource URL: calp.forestry.ubc.caLanguage: English - Date: 2013-10-17 18:43:09
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242![Digital Creation and Playful Worlds: Supporting Language with Technology Tools Sample Apps/Games/Sites/Programs Activity Goal: Centered on your team’s student portrait and using the Evaluating Tech Tools for Learning Digital Creation and Playful Worlds: Supporting Language with Technology Tools Sample Apps/Games/Sites/Programs Activity Goal: Centered on your team’s student portrait and using the Evaluating Tech Tools for Learning](https://www.pdfsearch.io/img/2e8923d7d16ded4775106af709142768.jpg) | Add to Reading ListSource URL: www.widaconference.usLanguage: English - Date: 2014-10-29 13:28:41
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243![Elementary Science Unit 11: Making and using games to support learning: understanding electricity Elementary Science Unit 11: Making and using games to support learning: understanding electricity](https://www.pdfsearch.io/img/178a9598455e0ac55b8dfe4c45e32702.jpg) | Add to Reading ListSource URL: www.teindia.nic.inLanguage: English - Date: 2014-03-18 05:29:46
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244![Learning with Board Games Tools for Learning and Retention Elizabeth N. Treher, Ph.D.
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245![Developing a Plan for Using Online Games to Support Early Mathematics and Literacy Learning Game Title Website Developing a Plan for Using Online Games to Support Early Mathematics and Literacy Learning Game Title Website](https://www.pdfsearch.io/img/f3dc9b17e01bb1395fb1dce3c8d5791f.jpg) | Add to Reading ListSource URL: www.prairiepublic.orgLanguage: English - Date: 2014-11-06 19:28:20
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246![Developing a Plan for Using Online Games to Support Early Mathematics and Literacy Learning Game Title Website Developing a Plan for Using Online Games to Support Early Mathematics and Literacy Learning Game Title Website](https://www.pdfsearch.io/img/89d6a52eb7f6559a63e2d4f376637bfc.jpg) | Add to Reading ListSource URL: www-tc.pbskids.orgLanguage: English - Date: 2014-09-09 13:35:26
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247![Action Video Games Do Not Improve the Speed of Information Processing in Simple Perceptual Tasks Don van Ravenzwaaij1 , Wouter Boekel2 , Birte U. Forstmann2 , Roger Ratcliff3 , and Eric-Jan Wagenmakers2 1 University Action Video Games Do Not Improve the Speed of Information Processing in Simple Perceptual Tasks Don van Ravenzwaaij1 , Wouter Boekel2 , Birte U. Forstmann2 , Roger Ratcliff3 , and Eric-Jan Wagenmakers2 1 University](https://www.pdfsearch.io/img/e97462d78c035aeb8a2b4422df59e4d4.jpg) | Add to Reading ListSource URL: www.ejwagenmakers.comLanguage: English - Date: 2014-05-14 06:05:10
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248![Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games Magnus Bang, Anton Gustafsson, and Cecilia Katzeff Interactive Institute, Eskilstuna, Sweden {magnus.bang,anton.gustafsson,cecilia.katz Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games Magnus Bang, Anton Gustafsson, and Cecilia Katzeff Interactive Institute, Eskilstuna, Sweden {magnus.bang,anton.gustafsson,cecilia.katz](https://www.pdfsearch.io/img/62fa1e5f3c4a5822c599450f9e58ae6c.jpg) | Add to Reading ListSource URL: soda.swedish-ict.seLanguage: English - Date: 2010-04-20 04:56:14
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249![Elementary English Unit 12: The input-rich environment for English: displays, word walls, labelling and games Elementary English Unit 12: The input-rich environment for English: displays, word walls, labelling and games](https://www.pdfsearch.io/img/c8e5880c91da4b2f14093209b882f9a9.jpg) | Add to Reading ListSource URL: www.teindia.nic.inLanguage: English - Date: 2014-03-18 04:23:33
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250![Learning from Private Information in Noisy Repeated Games∗ Drew Fudenberg†and Yuichi Yamamoto‡ First version: February 18, 2009 This version: November 3, 2010 Learning from Private Information in Noisy Repeated Games∗ Drew Fudenberg†and Yuichi Yamamoto‡ First version: February 18, 2009 This version: November 3, 2010](https://www.pdfsearch.io/img/b8137b5db4810b8626262bd97a6fabe0.jpg) | Add to Reading ListSource URL: scholar.harvard.eduLanguage: English - Date: 2013-02-05 00:25:26
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