Games and learning

Results: 412



#Item
241Professional Learning Opportunity: Video gaming for experiential learning based in climate change science and Delta BC planning Serious, socially and scientifically responsible video games present an enormous opportunity

Professional Learning Opportunity: Video gaming for experiential learning based in climate change science and Delta BC planning Serious, socially and scientifically responsible video games present an enormous opportunity

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Source URL: calp.forestry.ubc.ca

Language: English - Date: 2013-10-17 18:43:09
242Digital Creation and Playful Worlds: Supporting Language with Technology Tools  Sample Apps/Games/Sites/Programs Activity Goal: Centered on your team’s student portrait and using the Evaluating Tech Tools for Learning

Digital Creation and Playful Worlds: Supporting Language with Technology Tools Sample Apps/Games/Sites/Programs Activity Goal: Centered on your team’s student portrait and using the Evaluating Tech Tools for Learning

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Source URL: www.widaconference.us

Language: English - Date: 2014-10-29 13:28:41
243Elementary Science  Unit 11: Making and using games to support learning: understanding electricity

Elementary Science Unit 11: Making and using games to support learning: understanding electricity

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Source URL: www.teindia.nic.in

Language: English - Date: 2014-03-18 05:29:46
244Learning with Board Games  Tools for Learning and Retention Elizabeth N. Treher, Ph.D.  Learning with Board Games

Learning with Board Games Tools for Learning and Retention Elizabeth N. Treher, Ph.D. Learning with Board Games

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Source URL: www.thelearningkey.com

Language: English - Date: 2013-02-19 08:27:39
245Developing a Plan for Using Online Games to Support Early Mathematics and Literacy Learning Game Title  Website

Developing a Plan for Using Online Games to Support Early Mathematics and Literacy Learning Game Title Website

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Source URL: www.prairiepublic.org

Language: English - Date: 2014-11-06 19:28:20
246Developing a Plan for Using Online Games to Support Early Mathematics and Literacy Learning Game Title  Website

Developing a Plan for Using Online Games to Support Early Mathematics and Literacy Learning Game Title Website

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Source URL: www-tc.pbskids.org

Language: English - Date: 2014-09-09 13:35:26
247Action Video Games Do Not Improve the Speed of Information Processing in Simple Perceptual Tasks Don van Ravenzwaaij1 , Wouter Boekel2 , Birte U. Forstmann2 , Roger Ratcliff3 , and Eric-Jan Wagenmakers2 1 University

Action Video Games Do Not Improve the Speed of Information Processing in Simple Perceptual Tasks Don van Ravenzwaaij1 , Wouter Boekel2 , Birte U. Forstmann2 , Roger Ratcliff3 , and Eric-Jan Wagenmakers2 1 University

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Source URL: www.ejwagenmakers.com

Language: English - Date: 2014-05-14 06:05:10
248Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games Magnus Bang, Anton Gustafsson, and Cecilia Katzeff Interactive Institute, Eskilstuna, Sweden {magnus.bang,anton.gustafsson,cecilia.katz

Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games Magnus Bang, Anton Gustafsson, and Cecilia Katzeff Interactive Institute, Eskilstuna, Sweden {magnus.bang,anton.gustafsson,cecilia.katz

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Source URL: soda.swedish-ict.se

Language: English - Date: 2010-04-20 04:56:14
249Elementary English  Unit 12: The input-rich environment for English: displays, word walls, labelling and games

Elementary English Unit 12: The input-rich environment for English: displays, word walls, labelling and games

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Source URL: www.teindia.nic.in

Language: English - Date: 2014-03-18 04:23:33
250Learning from Private Information in Noisy Repeated Games∗ Drew Fudenberg†and Yuichi Yamamoto‡ First version: February 18, 2009 This version: November 3, 2010

Learning from Private Information in Noisy Repeated Games∗ Drew Fudenberg†and Yuichi Yamamoto‡ First version: February 18, 2009 This version: November 3, 2010

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Source URL: scholar.harvard.edu

Language: English - Date: 2013-02-05 00:25:26